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Unity 2023.1.11 Windows (X86-64)


XithyL

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Release Notes
Known Issues in 2023.1.11f1

  • Addressable Assets: The released assets are not unloaded when Resources.UnloadUnusedAssets is called (UUM-37775)
  • Asset Importers: OnImportAsset leaks 5GB of memory (UUM-43067)
  • Cloth: Cannot use Paint tool (UUM-35062)
  • Contextual Menu: [TextMeshPro] "CONTEXT" menu item appears and Editor crashes when TMP 3.2.0-pre.4 package is imported (UUM-40410)
  • Culling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes (UUM-41806)
  • DirectX11: [AMD] [DX11] Additional lights are broken when Spotlight is added to the Scene (UUM-20625)
  • Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP (UUM-42795)
  • Input: The device selection menu does not respond to mouse clicks when trying to add a device in a Control Scheme (UUM-40635)
  • MacOS: Building projects with IL2CPP scripting backend for Apple platforms fails with Xcode 15.0b6 or newer (UUM-46899)
  • Metal: [iOS] Rendering freezes when the orientation is changed (UUM-9480)
  • OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API (UUM-44222)
  • Scene/Game View: Button triggers another Button when multiple Canvases are used in multiple windows (UUM-36255)
  • Scripting Runtime: "InvalidOperationException" is thrown when creating new Input Action (UUM-26520)
  • Serialization: Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset (UUM-41704)
  • UI Toolkit Controls: Editor Crashes on WalkTypeTreeComplete<SerializedObjectTypeTreeWalk::ContainsManagedReferences'::2'::IsManagedReferenceVisitor> when a list with serialize reference fields is re-ordered (UUM-47108)
  • UI Toolkit Framework: "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode (UUM-39898)
  • UI Toolkit Framework: Unity Editor is rendered without the toolbar icons when using it on old hardware with integrated GPU (UUM-13134)
  • Universal RP: Rendering stops and an “ArgumentNullException” error appears when disabling Camera’s “Dynamic Resolution” setting (UUM-44988)
  • Universal RP: RTHandles in URP causes memory allocation in multi-camera scenarios (UUM-19089)
  • Universal RP: [URP][XR] Performance degradation when comparing Android Quest 2 builds across 2020.3 and 2023.x (UUM-33025)

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